Timer activates when the scene is loaded or when the timer is enabled by another function.
## object name, you can set this to anything that is unique
obj1:
## object type
type: delayed_function_timer
## repeat time (in milliseconds, 1 second = 1000 milliseconds)
time: 200
## functions that the timer executes
functions:
function:
type: ## some function replace this
function2:
type: ## some function replace this