> For the complete documentation index, see [llms.txt](https://interactiveboard.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://interactiveboard.gitbook.io/docs/getting-started/integrations.md).

# Integrations

**InteractiveBoard** doesn't have any required dependencies, but it does integrate with other plugins.

## Optional integrations

* [**Vault API**](https://www.spigotmc.org/resources/vault.34315/) - **Vault** integration makes it possible to add prices to functions, check player balances, and create shops. [Price](/docs/functions/general-information/price.md) | [Has money](/docs/conditions/has-money.md) | [Shop](/docs/functions/shop.md)
* [**PlaceholderAPI**](https://www.spigotmc.org/resources/placeholderapi.6245/) - you can use all the placeholders from **PlaceholderAPI** in all object/function properties. All properties (text, color, image URL, etc.) update automatically when the placeholder changes.
* [**ViaVersion**](https://www.spigotmc.org/resources/viaversion.19254/)**,** [**ViaBackwards**](https://www.spigotmc.org/resources/viabackwards.27448/)**,** [**ViaRewind** ](https://www.spigotmc.org/resources/viarewind.52109/) - **InteractiveBoard** supports all client versions from **1.8** to **1.21.7** and their features through **Via\*** plugins, no matter what server version you use.
* [**Geyser**](https://www.spigotmc.org/resources/geyser-minecraft-bedrock-protocol-support.81297/)/**floodgate** - **Geyser** is completely supported and Bedrock players do not have any issues interacting with the boards.
* [**NoteBlockAPI**](https://www.spigotmc.org/resources/noteblockapi.19287/) - **NoteBlockAPI** integration allows you to play any .**nbs** song you want on a board using [Music Player](/docs/objects/static/music-player.md).
* [**Vive Spigot Extensions**](https://www.spigotmc.org/resources/vivecraft-spigot-extensions.33166/) - players that connect using **ViveCraft** are supported. Virtual reality players can interact with boards using their controllers instead of head rotation.
